ENCOUNTER 02 · Split raid · 2 bosses · recurring intermission

Entombed Sentinels

Toxic & sanguine guardians

Entombed Sentinels encounter portrait
Fight
Split raid · 2 bosses · recurring intermission
Tank swap
Swap bosses and sides after every intermission.
Bloodlust
On pull, while both teams have clean uptime.
THE PLAN

Keep the sentinels 40 yards apart, execute fixed left/right assignments, then match blood and poison marks to exactly four.

⌖ EXACT POSITIONING

Two fixed teams operate more than 40 yards apart; the sentinels gain 99% damage reduction if brought together.

⚠ DO NOT WIPE TO

Bosses come within 40 yards.

ϟ
READ BEFORE PULL

Boss mechanics

⇄

Tank swap

Swap bosses and sides after every intermission.

DO THIS: Swap exactly on this trigger and call it early.
TANK MECHANIC
⌖

LEFT / RIGHT

Viewed from the entrance: park Poison on the left and Blood on the right. Mirroring is fine—do not change the call mid-pull.

POSITION
◉

RAID

Use two fixed groups. Keep the bosses more than 40 yards apart and every player inside their assigned side.

POSITION
↗

OUTER WALL

Blood places Miasma and its delayed pool at the outer wall. Poison clears droplets in predictable lanes beside the boss.

POSITION
✦

INTERMISSION

Both bosses move to centre. Spread around them, find a mark partner totalling four, then cross to the opposite side after resolution.

POSITION
◎
WHO DOES WHAT?

Role assignments

⇄

Tanks

  • Keep the bosses at least 40 yards apart and stable.
  • Poison: manage the stacking damage increase on repeated tank hits.
  • Blood: mitigate its physical/shadow combo; exchange bosses after the intermission.
TANK
✚

Healers

  • Blood: dispel Blighted Blood and cover the delayed Miasma pool.
  • Poison: prepare for raid damage while Green Breath lives.
  • Call mark pairs early; a wrong match applies a lethal raid DoT.
HEALER
ϟ

Damage dealers

  • Poison: swap immediately to Green Breath; step on Toxic Droplets before they expire.
  • Blood: stack for Unstable Miasma, then the debuffed player moves out.
  • During intermission, stop damage and find the assigned value partner.
DPS
↻
IN ORDER

Pull flow

  1. 01

    SPLIT PHASE

    Poison kills Green Breath instantly and clears droplets. Blood group-soaks Miasma and places its pool at the edge.

  2. 02

    100 ENERGY

    Both bosses become resistant in the middle. Pair marks so their values total exactly four: 3+1 or 2+2.

  3. 03

    RESET

    After marks resolve, tanks and groups cross to the opposite sentinel. Repeat with clean sides.

◆
WHAT CHANGES?

Difficulty changes

HEROIC

Destroyed Toxic Droplets fire projectiles in the direction the poison sentinel faces. Keep it still and preserve predictable dodge lanes.

MYTHIC

Unstable Protovenom carriers must touch another carrier—not an unmarked player—and clear the effect before intermission.