Raid rules

These are the guild-wide standards shared by all three teams. Each team may adapt the details to its own goals, expectations and atmosphere.

Guild MasterCorewolf
Raid Teams
ENHANCED · TEAM 1

Skill Issue

OfficersCrowhunt, Dorvak and Rising

FocusAspiring CE Mythic Progression

Raid timeThursday & Monday · 19:45–23:00 CET
Pull at 20:00

ENHANCED · TEAM 2

Bloodfangs

OfficersKit, Karshix and Mayushiluxor

FocusChilled Mythic Progression

Raid timeThursday & Monday · 19:45–23:00 CET
Pull at 20:00

ENHANCED · TEAM 3

Bikini Bottom

OfficersDrpepper and Lyelle

FocusFlexible Progression

Raid timeThursday & Sunday · 19:45–23:00 CET
Pull at 20:00

Social / Heroic RaidFriday · 20:00–23:00 CET
Respect and communication⌄

Progress works best when communication is clear, calm and respectful.

  • Treat guild members and other players with respect. Harassment, discrimination and personal attacks are not accepted.
  • Keep unrelated chatter to a minimum during pull timers, progression pulls and tactical discussions.
  • Questions and tactical suggestions are welcome. Keep feedback constructive and bring supporting information where possible.
  • Use a recognisable Discord name that matches your main character.
  • Play the character and role agreed with your raid team. Discuss planned swaps with your raid leader first.
Attendance and sign-ups⌄

Real life comes first, but a raid team can only plan around information it has.

  • Respond to every raid sign-up in Discord by the team deadline.
  • If you become unavailable or expect to be late, update your sign-up and tell the team as early as possible.
  • Be online, repaired and ready before invite time. Join the correct voice channel for the raid.
  • Attendance expectations may differ by team and should be agreed with the raid leader.
Roster and rotations⌄

All three teams are valued equally. Roster decisions reflect each team's goals, the encounter and the available players — not a guild hierarchy.

  • Mythic uses a fixed 20-player raid size, so rotations and standby are a normal part of progression.
  • Line-ups consider mechanics, composition, attendance, preparation, performance and fair opportunities across the season.
  • A bench decision is never personal. Raid leaders should communicate recurring issues and give players a clear path to improve.
  • If you are on standby, stay reachable and ready to join unless your raid leader says otherwise.
Raid preparation⌄

Our scheduled raid time is limited. Arrive prepared so the team can use it well.

  • Review the strategy, assignments and encounter resources posted by your raid leader before progression.
  • Keep your UI and required raid addons updated before the raid — not during invites.
  • Bring current consumables that are not supplied by the guild, including flasks, food, potions and runes where applicable.
  • Repair your gear and apply appropriate enchants and gems.
  • Use Warcraft Logs, Archon, Raidbots and reliable class resources to review your setup and performance.
Required addons⌄

Keep these addons enabled and on a current Retail version. Ask your raid leader if you are unsure about the team's setup.

  • Deadly Boss Mods (DBM), BigWigs or EXBOSS — one current boss mod is required.
  • Northern Sky Raid Tools (NSRT) — required for assignments, reminders and raid checks.
  • RCLootCouncil — required whenever the guild loot process is used.
  • Any additional encounter-specific addon will be communicated in Discord before it is needed.
Character readiness⌄

The required level of character investment follows your team's progression goals.

  • Keep your main reasonably aligned with the current season's gear and upgrade curve.
  • Players progressing into Mythic are expected to use relevant weekly content, including Mythic+, for gear, crests and Great Vault choices.
  • Prioritise meaningful upgrades and keep equipped gear appropriately upgraded, enchanted and gemmed.
  • Review Warcraft Logs and Lorrgs where useful, and ask for help before a small issue becomes a recurring one.
  • No one is expected to know everything. Openness to feedback and visible improvement matter.
Pugging and lockouts⌄

Protect your team's scheduled lockouts and loot opportunities.

  • LFR is always fine.
  • Do not pug the current Normal, Heroic or Mythic raid on your team character before the team's final scheduled raid of the reset without officer approval.
  • If you miss a raid, are not rostered or want an extra clear, ask your raid leader before joining a pug.
  • Alts are unrestricted unless they are being used as an agreed raid character for your team.
Trials and feedback⌄

Trials are a two-way check: the team evaluates the player, and the player should decide whether the team is the right fit.

  • Trials usually begin in Heroic or a suitable reclear and normally run for around two weeks, depending on available raid opportunities.
  • We look at reliability, preparation, mechanics, survivability, communication, utility and role execution — not only damage or healing parses.
  • Progression bosses are used for trials only when it is fair to both the player and the team.
  • Raid leaders should give direct, actionable feedback. Trial players are encouraged to ask where they can improve.
Loot and BoEs⌄

Tradeable raid loot is handled through RCLootCouncil when the raid leader activates the guild loot process. The goal is the strongest overall benefit for that team and its progression.

  • Answer every RCLootCouncil prompt honestly and add a useful comment: item-level gain, sim result and other relevant context. For tier items, state whether the item completes your 2-set or 4-set bonus, or affects your Catalyst plan.
  • BiS — use this only for a genuine best-in-slot item for the season and intended upgrade track, not simply the best version from the current difficulty.
  • Big Upgrade — use this for a major improvement, for example around +10 item levels or +3% performance.
  • Minor Upgrade — use this for a smaller but still useful improvement.
  • Off-Spec — use this when the item is only intended for a secondary specialization or role.
  • Pass — use this when the item is not an upgrade or when instructed by the loot council.
  • Decisions consider the size and value of the upgrade, set bonuses, attendance, preparation, recent loot and likely long-term use.
  • Trials take part in the same process. Trial status may be considered, but it is not an automatic exclusion from loot.
  • Do not trade an awarded item until the loot council confirms the decision.
  • Tradeable BoEs go to the guild bank unless an officer confirms otherwise. They help fund shared raid costs such as consumables.
Midnight Season 2

Descend into
the Abyss

Three teams. Different approaches. One guild.

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